Flexible level editor
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Updated
Sep 10, 2026 - C++
Flexible level editor
Pixel Art Editor
Map editor for pokeemerald, pokefirered, and pokeruby
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
A JavaScript library to make 3D maps with three.js.
A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.
Dual grid tilemap system converted from jess::codes' C# repo into native GDScript
AtlasTexture and TileSet importer for Godot engine. Loads sprites sheets created with TexturePacker
Overworld tileset compiler for Pokémon Generation III decompilation projects
Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)
Convert terrain tiles to procedural corner Wang tilesets
Quantized Mesh Terrain Data Generator and Server for CesiumJS Library
GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector
A tool for drawing and editing 47-tiles tilesets easily. Made in Godot.
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