hybridclr
Here are 45 public repositories matching this topic...
Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
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Sep 10, 2026 - C#
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
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Apr 23, 2026 - C#
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
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Jun 12, 2026 - C#
Unity GameFramework + HybridCLR热更,Obfuz代码加固,兼容WebGL(小游戏)热更。融入AI功能、高效率、高性能、简单易用、规范化、自动化的开发工作流。
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Aug 6, 2026 - C#
A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
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Jul 27, 2026 - C#
Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow, easy to configure, and supports hotfix solutions like HybridCLR and xLua.
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Sep 11, 2026 - C#
Production-ready modular Unity framework: UE-inspired Gameplay Ability System, zero-GC core, HybridCLR hot-update, Luban config pipeline, data-driven build & atlas workflows. DI-friendly, deterministic, cross-platform, CI-ready. 生产级模块化 Unity 框架:类虚幻引擎 GAS 玩法能力系统 · 零 GC 核心 · HybridCLR 热更新 · Luban 配置管线 · 数据驱动构建与图集工作流。DI 友好 · 确定性构建 · 跨平台 · CI 就绪。
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Sep 10, 2026 - C#
An open-source toolbox that takes a game all the way "from idea → built → live" — Unity/Godot/Cocos/Laya clients + one .NET server. | 开源游戏全流程工具箱:Unity/Godot/Cocos/Laya 客户端 + .NET 服务器,从想法到上线一站搞定。
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Sep 13, 2026 - C#
基于ET6框架的Unity C#双端(客户端+服务端)游戏框架,使用HybridCLR实现热更新,YooAssets实现资源热更新,提供了完整的AOI、战斗、UI、对话等框架。
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Aug 26, 2026 - C#
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, and a UI module based on MVMC, and other basic functions support.
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Nov 19, 2024 - C#
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。
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Jul 12, 2022 - C#
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
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Jul 31, 2026 - C#
Unity client of the GameFrameX framework: HybridCLR hot-update, YooAsset, FairyGUI and ProtoBuf networking — connects to the .NET game server out of the box. | GameFrameX 的 Unity 客户端:HybridCLR 热更、YooAsset、FairyGUI、ProtoBuf 网络,开箱即连 .NET 服务器。
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Sep 13, 2026 - C#
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